P.O.T
Your a cute little alien (who is not from a hit game called among us) that seems to find themselves in a seemingly random place. And it seems as though you love to press big red buttons. You press one and it creates a pot that seems to be out of place. Disasters/Events seems to start whenever a pot spawns, and stops when you destroy the pot. This thrills you, as you keep pressing the button to see how many pots you can destroy, before the disasters destroys you.
Objectives :
- Press the button to spawn a pot and start the madness.
- Go to the pot while overcoming the disaster.
- Grab that pot and put in the grinder.
- Repeat till you think your score is enough.
When you hit 5 points the event will be 2 at once. Hit 10 points it becomes 3 at once. And thats about it
Notes from dev :
Hi!, first game I've made, and its for a game jam (GDevelop BIG Game Jam #5). So my game, this game... is bad. It's bad because I rushed through this while not knowing the ins and outs of the engine. But I somehow pulled through it, and made this. Anyway, about the game. Heres some of the mistakes I just realized now.
- The player has no animation.
- The stuff you can interact with, blends with the background.(MrHolmes)
- The tutorial is in the description and not in the game.
- I put "s" in the controls, when "s" is never even functional.
- No leaderboard.
...and so much more that I'm not gonna list down
Status | Released |
Platforms | HTML5 |
Author | GoldKeeper |
Genre | Action, Platformer |
Made with | GDevelop |
Tags | gdevelop, Pixel Art |
Average session | A few seconds |
Inputs | Keyboard |
Comments
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it was hard to work out that the boxes were not in the background.
like the graphics and music